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Class Summary | |
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BasicMesh | Meshes a patch. |
CheckDelaunay | Swap edges which are not Delaunay. |
ConstraintNormal3D | Swap edges if the normals to its adjacent triangles are too different from the normal computed by the CAD engine. |
EnforceAbsDeflection | Split triangles with an absolute deflection greater than requirements. |
Initial | Performs an initial Delaunay triangulation. |
Insertion | Insert nodes to produce a unit mesh. |
SmoothNodes2D | Node smoothing. |
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